What the business is
Hopoo Games was a Seattle indie studio best known for the Risk of Rain action-roguelike series.
How it started
Duncan Drummond and Paul Morse founded Hopoo in 2012 as UW students. Their debut, Risk of Rain, debuted on Steam in 2013 and became a sales success; the Unity-built sequel, Risk of Rain 2, followed in 2019.
What happened
In November 2022 Hopoo sold the rights to Risk of Rain 2 to its publishing partner Gearbox Entertainment (Borderlands) while remaining independent; Gearbox continued development with expansions like Seekers of the Storm. On 2 September 2024, Hopoo announced its founders and 'many other' team members were going full-time on internal projects at Valve — it ceased production on its codenamed 'Snail' project and shut its doors: 'But for now – sleep tight, Hopoo Games.'
How it ended up
The studio closed; the team now develops games inside Valve, which has not said what they are working on — Valve's highest-profile internal project is the hero-shooter/MOBA hybrid Deadlock.
What has to be true
The Gearbox sale had already monetised the franchise; the team itself was the remaining asset.
Valve hires proven shipping teams, and a compact indie studio fits its famously flat structure.
Sunsetting voluntarily let the founders choose their landing instead of risking a slow fade.
What can be applied
Selling the IP while keeping the team is a half-exit that often precedes the whole exit: studios are their people, not their catalogues.
Aftermath
Neither Valve nor Hopoo revealed what the team is building; Valve's most prominent internal project at the time was Deadlock.
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